# Force Move problem

**URL:** <https://klipper.discourse.group/t/force-move-problem/9638>\
**Category:** General Discussion\
**Created:** [July 25, 2023, 4:31pm UTC](https://klipper.discourse.group/t/force-move-problem/9638 "2023-07-25T16:31:35Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![JaySom](https://avatars.discourse-cdn.com/v4/letter/j/f475e1/32.png) [@JaySom](https://klipper.discourse.group/u/JaySom)\
**Post date:** [July 25, 2023, 4:31pm UTC](https://klipper.discourse.group/t/force-move-problem/9638/1 "2023-07-25T16:31:35Z")

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Just playing with Klipper for the first time and realised that when force move is enabled on a multi z setup, only z1 works. Not sure if it’s a known bug or not?

Cheers,  
Jay.

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**Author:** ![EddyMI3D](https://yyz2.discourse-cdn.com/free1/user_avatar/klipper.discourse.group/eddymi3d/32/1981_2.png) [@EddyMI3D](https://klipper.discourse.group/u/EddyMI3D)\
**Post date:** [July 25, 2023, 5:49pm UTC](https://klipper.discourse.group/t/force-move-problem/9638/2 "2023-07-25T17:49:01Z")

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Hello @JaySom !

Very hard to say without the requested klippy.log

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**Author:** ![Sineos](https://yyz2.discourse-cdn.com/free1/user_avatar/klipper.discourse.group/sineos/32/18_2.png) [@Sineos](https://klipper.discourse.group/u/Sineos)\
**Post date:** [July 26, 2023, 7:26am UTC](https://klipper.discourse.group/t/force-move-problem/9638/3 "2023-07-26T07:26:20Z")

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> [@JaySom](#):
>
> Not sure if it’s a known bug or not?

This is known and is not a bug, it is by design:

- The `FORCE_MOVE` command is a debugging/diagnostic tool and is not aware of the printer’s kinematics.
- It is not intended to provide kinematic functionality, nor is it intended for regular operation.
- If you need to move before homing, you can use `SET_KINEMATIC_POSITION` to fake a home position.
- `SET_KINEMATIC_POSITION` is also a debugging/diagnostic tool and must be followed by a regular `G28`, or it will leave the printer in an undefined state. Also note that you can easily crash your axes this way. Regular usage is not recommended.
- If you have special homing requirements, you should have a look at [homing\_override](https://www.klipper3d.org/Config_Reference.html#homing_override).
