Square corner velocity and smoothness of movement

Well, first of all.

### Basic Information:
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[x] klippy.log

There are a lot of different things that could happen. From the scarce information that I see, it seems like you do use StealthChop on the ballscrew axis.

Stealth has limited speed range before EM resonance happens:

It would happen around ~5 RPS in general.

Unfortunately, I do not hear the difference. Anyway, basically, SQV is just a speed limiting factor to travel angles, that is, it. The wider the angle, the faster it would travel.

If you utilize an input shaper, increase of SQV would increase the rounding on the corners and basically would make angle movements more “smooth” (round).

Analyzing your footages from the Reddit:

-Z, SC ON: https://imgur.com/XgzLbzf

This sounds like a high RPS stealth resonance.

-Z, SC OFF: Imgur: The magic of the Internet

This sounds like normal spread.

It is silent, and there are mechanical noises.

It is slightly hitting the resonance speed zone.

Hope that helps.

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