Hello @verce3d !
If the homing position is out of the printable area, try with negative values for the [position_endstop]
. Like this for X and Y:
position_endstop: -10
position_min: 0
Besides this, please note:
Hello @verce3d !
If the homing position is out of the printable area, try with negative values for the [position_endstop]
. Like this for X and Y:
position_endstop: -10
position_min: 0
Besides this, please note: