Help! Move out of range: -20.500 14.000 8.000 [0.000]

Basic Information:

Printer Model: Ender 3 V2 Sprite
MCU / Printerboard: 4.2.2
Host / SBC
klippy.log
klippy.zip (1.8 MB)

Describe your issue:

I have searched all over the internet trying to find someone who has a similar setup and issue, I have not been able to find anything. I did try reducing the size of my mesh area 175,175 to see if it was that, but that did not change anything either. I am excited to use Klipper, but this has me stumped an unable to use my printer. Any help is greatly appreciated.

Also, I do not have my bed leveling sensor in the factory Sprite location because it would hit the bed before my nozzle. I had to print and use this bracket instead, so that is why my probe location is on the right side of the hotend.

Hello @BroncoAce !

You have to adjust the bed mesh limits according to the bed size and the BLtouch offset.

[bltouch]
sensor_pin = ^PB1
control_pin = PB0
x_offset = 35.5
y_offset = 1
z_offset = 5
speed = 20
samples = 1
sample_retract_dist = 8.0
stow_on_each_sample = false

The BLtouch is 35.5 mm right to the nozzle.

[bed_mesh]
speed = 190
mesh_min = 10,20
mesh_max = 200.2,191.5
probe_count = 6,6
fade_start = 1
fade_end = 10
fade_target = 0
algorithm = bicubic

To make the BLtouch reach X = 10, the nozzle has to go 10 - 35.5 = - 25.5

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Thanks for the advice. However, I am very new at this, so it mostly makes sense, but didn’t seem to work how I tried it.

I tried copying the config lines and replacing them. It gave the same error. I understand how the nozzle wants to go to -25.5 and then it errors out. What value do I change to eliminate this error?

You have change this:

[bed_mesh]
speed = 190
mesh_min = 10,20
mesh_max = 200.2,191.5
probe_count = 6,6
fade_start = 1
fade_end = 10
fade_target = 0
algorithm = bicubic

to this:

[bed_mesh]
speed = 190
mesh_min = 45.5,20     # <=================
mesh_max = 200.2,191.5
probe_count = 6,6
fade_start = 1
fade_end = 10
fade_target = 0
algorithm = bicubic
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Oh, I actually understand your explanation even better now.Thank you… It did push past that error. And now my bl touch deploys too low to the bed and it errors out. Though it will home Z axis just fine. Any ideas? :slight_smile:

Nevermind, the answer is set your z offset first. Thanks for all your help @EddyMI3D. I am sure I will be back at a later date in another pickle!

1 Like

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